![]() Invest in your weapons and vigors to make the ones that work for you "work well" (try the Shotgun, Repeater, Undertow, and Bucking Bronco). The reason is that saving up money to "upgrade" weapons and vigors at this point is fairly moot since you're nearing the last 25% to 30% of the game. Consider using your cash at Dollar Bills to refill ammo, and you should be fairly set with the Repeater. At the same time, if you upgraded either weapon, you don't want to "waste" the money keep the shotgun (it may come in handy at close quarters), but you can try a new plinking gun in the form of the Vox Repeater, which despite its small magazine and ammunition reserve, has a pretty good damage rating. The hand cannon and shotgun combo may not work as well any more (due to the greater distance involved). Use the chance now to re-examine your weapons. Possession of the Patriot here can help you immensely. ![]() Vox Populi and Comstock's forces will initially engage each other. Progress, and Harmony Lane transitions into Downtown Emporia. You can have Elizabeth either provde a sniper rifle or a decoy for you to respond in kind. The other route, by taking the entrance diagonally from that of the Market District, takes you through Harmony Lane, where you'll find snipers who greet you before obtaining Voxophone 59, below. The Market District will eventually lead into the Memorial Gardens area. Beware of a bevy of enemies in this area: Vox Populi, Firemen, and a Patriot. The burning shop, Excelsior Brand Canned Meats, has all three vending machines as well. & Company (for Infusion 21), and Albert Fink's Magical Melodies (Voxophone 60). The route through the Market District yields Hudson's (where the codex below is located), Wilson Bros. The last vigor in the game, Return to Sender may be found on the "lower route" to Comstock Gate, unless you found it earlier in the Salty Oyster's secret room. Each gateway leads to the same destination (Comstock Gate), but passes through different areas of downtown Emporia. They sit diagonally from each other, with the Market District to the right of the bank (facing the bank). There are two hairpin locks in the Financial District: Harmony Lane, and the Market District. A Handyman will end this battle killing it will cause a random piece of Gear to drop. ![]() Use the sky rails and rooftops to set up proper kill zones against the Firemen and Crows. This will be a familiar battle later in the game (except Motorized Patriots will be dropped instead). You'll enter the Financial District, which has Booker fighting enemies who are dropped in from air barges. Collectibles are generally placed in side areas not in the direction of the story objective. This will allow you to reach a secret room. You can complete an additional task - you have to use the code book to crack the Vox code. This marker (best viewed when you are immobile) will display your next immediate task and the direction you should go to complete it. On this page of our guide to BioShock Infinite you will find the third part of a detailed walkthrough of Chapter 8 - Soldier's Field. If you are lost, press the, , or appropriate PC binding (default is N) to activate the green objective arrow.
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